#pragma once

#define ROW 12
#define COL 12

#include <stdio.h>

void StartBoard(char board[ROW][COL], int row, int col);

void BoardShow(char board[ROW][COL], int row, int col);

void PlayerMove(char board[ROW][COL], int row, int col);

void ComputerMove(char board[ROW][COL], int row, int col);